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Old Aug 15, 2008, 05:35 AM // 05:35   #61
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Quote:
Originally Posted by Lakdav
I just know that it is much easier to manage energy with the new LA than with Mantra of Recall. At least now i dont have to worry that my Wastrel's Worry was completly useless cast. Also [Offering of Blood] requires health sacrifice. LA encourages you to use a skill, OoB brings you a step closer to death, (pretty much) same e-gain...
Also, in a situation where Lyssa's is maintained for particularly long periods, it wins out more the longer it lasts. Could be useful for missions like Vizuneh which are just wave after wave of nasties.that replenish as you kill them.
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Old Aug 15, 2008, 06:41 AM // 06:41   #62
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Quote:
Originally Posted by Lakdav
Also [Offering of Blood] requires health sacrifice. LA encourages you to use a skill, OoB brings you a step closer to death, (pretty much) same e-gain...
40/40 sets.
LA can be removed while having a 30 sec recharge.
You gain the energy when you need it with OoB compared to slowly getting it with LA.
They both have their downsides and pluses - but LA is pretty much on the same level as OoB. I wouldn't exactly consider that something to write home about. Especially when you have access to something as sweet as Power Drain.
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Old Aug 15, 2008, 07:31 AM // 07:31   #63
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A 36/36 set (remember, there's that 4% chance of them both triggering, but I'm pretty sure that gives no additional benefit...) would also help as much with making sure Lyssa recharges before it is stripped... or you just don't use Lyssa under heavy enchantment removal and use Energy Drain instead. Although Energy Drain gives you energy only if there's energy to take. Power Drain is only triggered when you catch an interrupt - which may be trivial in some circumstances and leave you floundering without energy in others.

Horses for courses. I don't think Lyssa's is exactly going to take over the game, but there are at least some situations where I'd consider using it. Admittedly, those are situations where I'd probably be more inclined to use Promise unless I had a reason to have some other secondary, but... well, I might have a reason to have another secondary. :P
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Old Aug 15, 2008, 07:35 AM // 07:35   #64
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Quote:
Originally Posted by draxynnic
A 36/36 set (remember, there's that 4% chance of them both triggering, but I'm pretty sure that gives no additional benefit...)
40/40 set is the general terminology for a specific type of weapon set, not the exact chance percentages. Besides, If I recall correctly, HSR is additive, thus: 40%.
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Old Aug 15, 2008, 09:32 AM // 09:32   #65
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Quote:
Originally Posted by draxynnic
A 36/36 set (remember, there's that 4% chance of them both triggering, but I'm pretty sure that gives no additional benefit...) would also help as much with making sure Lyssa recharges before it is stripped... or you just don't use Lyssa under heavy enchantment removal and use Energy Drain instead. Although Energy Drain gives you energy only if there's energy to take. Power Drain is only triggered when you catch an interrupt - which may be trivial in some circumstances and leave you floundering without energy in others.

Horses for courses. I don't think Lyssa's is exactly going to take over the game, but there are at least some situations where I'd consider using it. Admittedly, those are situations where I'd probably be more inclined to use Promise unless I had a reason to have some other secondary, but... well, I might have a reason to have another secondary. :P
Quote:
Originally Posted by Celestial Beaver
40/40 set is the general terminology for a specific type of weapon set
This is why I used the term.
Just as we are using the term "chaos nuker" although the damage isn't of the chaos type.

The point mainly is that with LA you are using your elite on something that doesn't do much. It's simple e-management in the Inspiration line. And the more you invest into the line - the more options for other e-management skills you have and this means you can waste your elite slot on something else.
Just something to think about.
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Old Aug 15, 2008, 09:37 AM // 09:37   #66
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Which all also have their downsides. You pick whichever forms of e-management give sufficient return while having the least downsides that matter for what you're doing.

As I said, horses for courses.
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Old Aug 15, 2008, 09:56 AM // 09:56   #67
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Originally Posted by draxynnic
Which all also have their downsides. You pick whichever forms of e-management give sufficient return while having the least downsides that matter for what you're doing.

As I said, horses for courses.
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Old Aug 20, 2008, 01:58 PM // 13:58   #68
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Originally Posted by draxynnic
With all those hexes floating around, keeping some Ebon Vanguard Assassins up your collective sleeves might go a long way too...

Heck, if you've got a full human party, substitute an assassin each for the minion swarm and bring an illusion mesmer with the likes of Clumsiness and Wandering Eye instead of the MM... you know, just in case the bad guys didn't get the message.
I'm not too sure about the assasin idea as I dont know what that build is, but replacing the MM with a clumsiness / Wandering Eye Illusion mesmer sounds sweet.

You can forget about the water elly, I have now turned myself into a mesmer for vanquishing:

http://i118.photobucket.com/albums/o...avvv/gw014.jpg

I died in the big mob in the middle of Lornar's Pass, but my H/H got away and killed everything without me XD.

I did Snake Dance > Dreadnaughts Drift > Lornar's Pass with ease and not one consumable required, but I took the awesome Dwayna + Grenth buffs for 50g of course.

I must vanquish as much as possible before VoR gets nerfed! Its better then my elly spells lol.

I use Lyssas Aura on my Illusion mesmer with Wandering Eye / Clumsiness / Arcane Conundrum / Power return / Web of Disruption / Drain Delusions. It is epic in RA, but for a hero I would replace Drain Delusions with Power Drain.

Last edited by bhavv; Aug 20, 2008 at 02:04 PM // 14:04..
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Old Aug 21, 2008, 08:11 AM // 08:11   #69
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Visions owns.
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Old Aug 21, 2008, 10:44 AM // 10:44   #70
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Originally Posted by Teh [prefession]-zorz
Visions owns.
I second this.

Now my mesmer is (slightly) PvE Viable with VoR and Archane Echo.

And 230 damage punishment for casting a spell (VoR + Backfire at 15 Domination) isnt too shabby in AB. Then again, since when has AB ever mattered.
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Old Aug 22, 2008, 03:03 AM // 03:03   #71
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Originally Posted by bhavv
I'm not too sure about the assasin idea as I dont know what that build is, but replacing the MM with a clumsiness / Wandering Eye Illusion mesmer sounds sweet.
Basically, I'm suggesting that instead of having a dedicated MM, you have every member of the party carrying Ebon Vanguard Assassin Support in one of their slots. At the start of the engagement, you have half of the party laying hexes while the other half use EVAS (which will both create a mini-swarm of decently leveled minions and cause knockdowns on hexed foes with Iron Palm). When fighting non-Charr, the other half should hold back their Assassins for fifteen seconds to replace the first wave when they expire... against Charr, send them in immediately after the first wave.

The disadvantage is that you do need an all-human team to do it, preferably with Ebon Vanguard ranks of at least 5 (and the higher the better). However, it should be able to replicate a swarm without having a dedicated minion master or relying on corpse availability.

Of course, if you really want to build a swarm of Assassins, load up Assassin's Promise, Arcane Echo, and call your targets...
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Old Aug 26, 2008, 03:05 PM // 15:05   #72
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I tired a mesmer bonder last night in RA. I bonded all my team. With the change to Lyssa Aura I was able to remove conditions from other players keep a constant Heal on myself and hit with backfire and wastrels. I just needed to keep up the hex spam to keep the energy flowing. Not a great build but shows the possibilities with the new changes to skills.
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Old Aug 26, 2008, 10:05 PM // 22:05   #73
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Plz plz plz plz plz Izzy, don't nerf VoR
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Old Aug 27, 2008, 03:23 AM // 03:23   #74
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I like Lyssa's aura better than offering of blood.....its more stable......since mesmer is a fast casting Profession it makes more sense to Spam fast while u have fast energy recharge consantly even by the time someone has remove Lyssa aura it could have been recharged.........i don like the idea of USing offering of blood while sacrificing blood.
PLus the energy it gives wont last that long............then u have to sacrifice ur health again. In an angry mob............i find Offering Of Blood dangerous for a mesmer..........i like lyssa aura better......

I just hope Mesmer can Share a few of Their INSPIRTATIOn with party players as well...

Last edited by ALICE WInterLand; Aug 27, 2008 at 03:28 AM // 03:28..
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